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Post by Octavius Thorson on Jul 31, 2011 15:18:32 GMT 1
Bump for Octavius donsies.
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Post by Madeline Wayne on Aug 1, 2011 23:55:19 GMT 1
Octavius - Approved
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Post by Raphael Strange on Aug 6, 2011 21:31:12 GMT 1
Work in ProgressCharacter Name: Raphael Strange Area Affected: Powers/Special Equipment/ Weakness/Hero Attire Current ability: The Update: Powers update Weakness add Special equipment. Hero Attire Update Back-up:IC Explanation: ~Dark raph saga plot summery~ Raphael after undertaking a massive endeavor to take a magical inventory of magial items across known and unknown worlds and places. Finds a page of the dark hold. After events he comes upon the book being hunted by a cult. After a lenghty battle of a magical kind he gets the book. Being one of few people to resist being fully possessed Raph is only tainted. Dormammu happen to have a small window into earth demension then channels evil through Raph imparting personality change and over all affilation switch to the dark arts. Dorrmammu formed a pact with the Fear lords that he now is breaking and uses Raph to systamaticaly take them out or banish them as The villian Lock Smith makes alterations to his negative space gate that doesn't want to seem to work but is on. While still tainted he still has need of collecting mystical objects. The Helmet had found its way to japan where events unfold that has Raph fighting a japanese god and takes the helmet after other events and an incident with Ayame that makes his good side show for a moment. With Gate complete it surges as Dormammu imparts enough of himself to take over raphs body. With that done a mystical fight goes on in Raphs mind for control of the body. With a sudden burst of will Raph puts the helmet on. It drives the realm of his mind crazy as Raph and domammu fight and then they port to the negative space gate because of Domammu. The magical output was reaching critacal mass as his skin melts off while they fight in his mind eventually Raph/Domammu/The helmet pumps Raph up and he explode causing a magical reaction that sends domammu from his body.. removes the helmet and makes raph a Full faltine. the blast itself is drawn into the gate where raph reappears in the dark dimension with the helmet by his flaming head. In the end he is granted the title of sorcerer supreme and the helmet picks him as its wearer. Sample: A sample RP (two 5 line paragraphs minimum) showing your update in effect IC
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Post by Claude LeBeau on Sept 12, 2011 20:37:26 GMT 1
Character Name: Claude LeBeau
Area Affected: Skills/Special Equipment/Henchmen
Current ability: N/A
The Update: Skills: Businessman: As a high ranking member of the Hellfire Club, Claude has seen it fit to adapt to his new surroundings and as such, has used his finances to develop a high-end security company. This company primarily deals in bodyguards & dog units, state-of-the-art security hardware, software and vehicles. The company enjoys contracts with several members of the Hellfire Club and associates, while also serving to legitimize Claude's funds earned elsewhere.
Special Equipment: Stealthsuit: Claude has traded in his previous costume for a state-of-the-art lightweight bodyarmour stealthsuit. The bullet, stab, heat and electric proof suit features multifunctional layering, incorporating the latest Transpirable Teflon-Based Temperature Control system, Conductivity Control, a Musculature Motility Layer, Self-Repair, a Light Emitting Plastic Layer & a Super-Conducting Plastic Opto-Electrical Hybrid Computer 12.6 Teraflop Speed CPU, GPS & tactical HUD display. In laymans terms, it renders him invisible to the naked eye & electrical systems, including heat and infrared based systems while also reducing noise produced and fighting off attempts at external tech attack by as much as possible allowing for maximum stealth efficiency, while intelligently providing him a tactical feed and analysis of everything within view. It also allows for communication and repairs itself.
Henchmen: While Claude's new company serves to provide a front to his other activities, it has also provided a recruiting ground for his personal security while operating with the Hellfire Club. Claude's retinue of bodyguards and attackmen are all former military, most of which are Spetsnazz or SAS.
Back-up: No thread in particular
IC Explanation: All achieved via Claude's resources amassed thus far and contacts through the Hellfire Club.
Sample: "Day to day operations are continuing as planned Sir, should I e-mail on the updates or would you rather deal with the bulk when you're in the office this weekend?" The voice came in crisp and clear via his new armours contact line. It was working perfectly, worth every Euro. "I'll take it all this weekend. Let the other project managers know I'll be coming." His voice was its usual natural growl wrapped that famous Cajun accent, perhaps more popular when used by Daddy dearest.
Regardless, he cut the line before breaking into movement. While his own training and now enhanced agility made his ability to move quickly while keeping his volume to a minimum, it was amplified by the armour. He was running at full speed, and not making a sound. He was invisible to the naked, left such a small heat signature he could be taught to be a tiny animal and any attempts to hack the armour to shut him down would be fought off by his CPU. They'd never see him coming in a whole new way.
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Post by Serina von Doom on Sept 21, 2011 0:52:49 GMT 1
Bump for good ol' Rina ^_^
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Post by Vincent Stark on Sept 27, 2011 1:37:40 GMT 1
Character Name: Octavius Thorson Area Affected: Powers/Equipment Current ability: Octavius is biologically quarter Asgardian, quarter Elder God and half Themysciran, this grants him physical ability & superhuman attributes far beyond the norm of a human and even members of his parent races, and the Asgardians and Themyscirans. His durability, speed, endurance, reflexes, agility, senses, lifespan, self sustenance, immunities to toxins, illnesses and healing factor is in the league of his parents. His raw physical strength however, is in fact superior to both. Octavius, being a Norse God, is the deity of strength, granting him a limitless supply of strength. Like all other Asgardians, he is capable of entering a rage that amplifies his strength tenfold, this is however, a rare event. Earth Control: As the Grandson of Gaea the Earth Goddess, like his Father he has the ability to control the Earth, capable of performing feats such as moving the ground, creating vast chasms. Empathy: Like his Mother Diana, he has a blessing from Athena that grants him great insight, it also provides him with an immunity to illusions and attempts at mind control, even against people of very high level. The Update:Powers:Octavius is currently depowered to the point of being mortal. Although bearing the ability of a peak human who engages in regular intense exercise (which he now does) he is for all intents and purposes a mortal human. Hero Attire:Having been reduced in power, Octavius now wears a different attire to allow for greater mobility. His current attire is now entirely Themysciran, as opposed to his previous mainly Asgardian attire, it consists of a golden helmet, chestplate, greaves, chain skirt and sandals. He also wears of course, his unbreakable bracers. The suit of armour is made from Themysciran metal like materials that are far tougher Earth materials (providing much more protection then kevlar and other typical protective materials) and of easily manageable weight. Back-up: If you have any threads that feature the character using the powers/skills to be modified or in some way aiming to develop new talents they can be placed here for our consideration. (A note on what we should be looking for and where it is would be appreciated). IC Explanation: Octavius has already lost his powers after they were removed by his dear old daddy, everything is else is just obtained (or sneakily left for him by mumsy to help his get together) Sample: The sun's rays bounced from the helm now worn atop Octavius's head, his eyes were focused as he concentrated all the harder then would be needed in previous times. Without his godly senses the mortal realm was a place needing his attention greater, for details which once would have been apparent as the swelling bosoms of a maiden most fair were now easy to move under the eye without detection. One hand gripped most firmly the strap of his shield, held close to chest, while his other held his axe. It had never failed him, and he knew it never would. Nimble legs carried him swiftly like the wind as he travered atop the cars, many an individual was annoyed that one of such stature had laid heavy foot upon their motorized transport and risked damage to its frame, but there was evil afoot and Octavius needed to apply his heroic trade, be he with power or not! With steel in hand and fire in his heart he charged on, ready to tackle threat and foe like old friends! Octavius Approved.
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Post by Octavius Thorson on Sept 27, 2011 18:12:11 GMT 1
Approved Serina.
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Post by Anreal McKenzie on Sept 28, 2011 6:10:12 GMT 1
Character Name: Anreal McKenzie Area Affected: Addition of ability and raising strength levels. Current ability: The Update: As time has gone on, Anreal, through rigorous training sessions, has increased her strength levels to that of a normal Atlantean. At peak preformance Anreal can lift up to one ton though her normal bench rate is now any where between seventy five to ninety five thousand pounds. * Sonar, Like both her father and cousins Anreal develops powers as she grows into adulthood and through out her adolescence. The first of these great powers is Sonar capability. Through sound waves Anreal is able to locate objects far away, under water or even while blind. This sonar capability, much like what a Dolphin would use, is one of many abilities she inherited from her father and may or may not disappear, as it has in Namor, as she grows older. Back-up: Hoping to use Sonar to help find the T Car in the Slow Day thread. Also with the rescent attacks on the Titans, and the Titan's Tower Namor would logically be strengthening his only heir.
IC Explanation: While returning from training in Atlantis Anreal comes across her fellow team members looking to an abandoned catacomb of sorts. In theory her Atlantean tutors had been trying to develop the sonar traits once held by her father. Hoping to test them out Anreal offers to 'shout' down the shoot and see what all might lay inside.
Sample: {WIP}
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Post by Sorin Von Doom on Sept 28, 2011 15:44:38 GMT 1
Character Name: Sorin Von Doom - Nox Area Affected: Magic Arts/Sorcery Current ability: Magic Arts: Sorin has natuarl inherited magic from his mother, allowing him to manipulate Asgardian magics, and does so to project himself astrally, levitation, enchant mundane objects and create illusions. He was also taught of his mother's signature magical feats, such as the "Hand of Glory" which is a technique that uses mystical energy to enhance the strength of his punch to kill even an Asgardian. He is also capable of flaying the skin from even the toughest of Asgardians by means of powerful fire bolts of energy, and can engage in the use of his mother's ability, the "Touch of Death", which can kill a healthy human or even Asgardian with a single touch. Spending so much time with his mother in his youth as well as visits more frequent than his other siblings, Sorin has become very knowledgeable in the Contagion of Disease. He possesses the ability to conjure plagues of diseases (both Earthly and Unearthly), as well as carrion swarms of plagues similar to ancient parchment descriptions in Ancient Egypt. His signature carrion swarm is the black scarab, which upon contact instantly start to decay the flesh, before they burrow under the skin and travel to the target's brain, where the devour it. Other plagues of carrion swarms include locusts, fleas, rats and bats. The Update: To be added in addition under Magic Arts: [/u]: Through extensive research and practice, as well as complex tests and rituals, Sorin has gained the favour of the Mythos, a pantheon of Gods consisting of the three Many-Angled Ones and their three gods, the Outer Gods. The Outer Gods came to being out of the corruption of all Gods in existence. Since a God is of purity in body, mind and spirit, the corruption and evil that dwelled within took form and shape, amassing into three beings, known as Azotharoth, the Blind God, Yogg-Sokkot, the Beyond One, and soon Shuma-Gorath, the Crawling Chaos. For now only the Outer Gods have taken favour of him; the Many-Angled Ones remain unconvinced. By receiving the favour of each of these, Sorin has been empowered with the following: [li]Anger of Azotharoth – Empowered by the anger of the Blind God, Azotharoth empowers Sorin with the ability to see the faults with his opponents as Azotharoth has found fault with the Gods. Sorin eyes now flow with mystical energies, allowing him to see the weaknesses of others. It does, however, render him functionally blind in reality, as anger too blinded Azotharoth. Any opponent with an inherited blood-line of magic, or someone who is practised in magic can be seen with clarity, but others he cannot see. Just as the powers of the Gods remain as a permanent fixture until they deem otherwise, so too does the debilitating side effects that they carry. [/li][li]Sagacity of Yogg-Sakkot – With the blessing of the Beyond One, Yogg-Sakkot empowers Sorin with two mystical globes of quintessential power, tied directly to the God itself. Unseen to the naked eye, the globe is a sheer force of mystical energy, and orbit Sorin in a symmetrical pattern. Being of the Beyond One, this blessing absorbs a large amount of an assault Sorin from the first attack an opponent makes on Sorin, be it ranged or melee. The globes return an hour after being expunged, but can be requested, though at a cost; usually a sacrifice at a later stage, or the unearthing of lost artefacts of the God. The globes can absorb a combined total of 80 tonnes, though if an attack will do less than 40 tonnes, only one globe will be consumed.[/li][/ul] The Gods have set Sorin on a voyage; a goal to achieve. Admiring his own goals and allowing them to be kept at hand, it is as duty of the Champion of the Mythos to uncover a means to return the Gods to the physical world. This is now Sorin’s pen-ultimate goal, and refusing to complete such a goal, or putting his own goals above the Gods without valid reason will result in the removal of said powers until he gains favour again. Sorin’s goal is to now host a new dimension for these gods to feed off of and be worshipped on as the one and only deity of note. While all dimensions have minute cults and followings, they have destined Sorin as their champion given his magical capabilities. Note: As a result of Sorin now drawing his energies from the pantheon, I would like the following weaknesses added due to his encounter with Azotharoth and his curse from Nigguraab: [/u]: As a result of the power bestowed up him by Azotharoth, Sorin is now permanently and functionally blind in reality. He has a certain degree of sight [see The Mythos], but in terms of any average sight, he possesses none. What’s worth nothing is that it’s magically blocked also. No spell to allow sight will work and continuous effort in trying to regain sight may put him out of favour of the Gods.[/ul] Back-up: Searching Among The Stars, which involves Sorin gaining the favour of Azotharoth. Other threads include The End of a Beginning where the end result will be Sorin gaining the favour of Yogg-Sokkot Wgah'nagl Fhtagn (To Wait Dreaming), where the end result will be Sorin gaining favour with Shuma-Gorath, though he will not grant powers yet. There is also hints of him feeling an enlightenment, as if being meddled by otherworldly sources, which is evident in Hel Hath No Fury... and ... Like A Woman’s Scorn. Initial interaction is seen in the last post by Sorin in the thread Open Your Eyes. IC Explanation: Through the current threads that I have ongoing, Sorin has become blind in a thread with Anneliese. With the ritual failed, he comforted in Serina, who in turn disabled him in order to protect him. Noting that he can trust no one, the Gods come to him knowing he no longer has ties to anyone. Returning to reality heavily injured, he seeks refuge with his mother in Hel. Unaware of the danger he has invoked, she will cower at what he will become, and sends him on his path to become sanctified by the chaotic source, possibly with Serina helping him get there due to his imminent blindness. Sample: Nox floated, elevated among the waves of the relentless ocean. Several destroyer cruisers aimed at the being, his blindness but a tether in the works of things to come. The commander of the cruisers poised with great uncertainty, overlooking the carnage he left in its wake. Boston was such a peaceful place, of bliss; of harmony. Now a wreckage of Nox’s wrath, the lives of millions sacrificed to appease his gods, and himself. As the heavy turret fire soared at Nox, a grin crept across his face. The bullets were ricocheted, some absorbed, by the Saracity of Yogg-Sakkot, a blessing he was all too thankful for. Roaring with a demonic vigor, powerful arcs of magic erupted from his hands. The base spell being that of his Mother's teaching, it corrupted the initial lineage to that of whom he is champion to - a devastating thought. As the beam of energy penetrated the hull of the ship, the ship imploded, causing a vicious vortex to open in its place, dragging all nearby ships under.
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Post by Octavius Thorson on Oct 19, 2011 21:48:13 GMT 1
Sorin's "Growth of Shuma-Gorath" would be a full upgrade by itself, considering its versatility and what not. So I'd suggest pick between that or the other two. On another note, a reference to back up these particular abilities would be appreciated. "The Mythos" rarely appear in Marvel, but I can't recall their minions/champions/heralds etc showing abilities like this.
Also, bump for Claude.
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Post by Sorin Von Doom on Oct 24, 2011 10:10:53 GMT 1
Modified the powers. The powers themselves are from a marvel database, distinctive to the Gods themselves. I can reference it when I get home.
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Post by Octavius Thorson on Oct 31, 2011 14:17:14 GMT 1
Bump for Claude
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Post by Vincent Stark on Nov 8, 2011 23:25:55 GMT 1
Character Name: Claude LeBeau Area Affected: Skills/Special Equipment/Henchmen Current ability: N/A The Update: Skills: Businessman: As a high ranking member of the Hellfire Club, Claude has seen it fit to adapt to his new surroundings and as such, has used his finances to develop a high-end security company. This company primarily deals in bodyguards & dog units, state-of-the-art security hardware, software and vehicles. The company enjoys contracts with several members of the Hellfire Club and associates, while also serving to legitimize Claude's funds earned elsewhere. Special Equipment:Stealthsuit: Claude has traded in his previous costume for a state-of-the-art lightweight bodyarmour stealthsuit. The bullet, stab, heat and electric proof suit features multifunctional layering, incorporating the latest Transpirable Teflon-Based Temperature Control system, Conductivity Control, a Musculature Motility Layer, Self-Repair, a Light Emitting Plastic Layer & a Super-Conducting Plastic Opto-Electrical Hybrid Computer 12.6 Teraflop Speed CPU, GPS & tactical HUD display. In laymans terms, it renders him invisible to the naked eye & electrical systems, including heat and infrared based systems while also reducing noise produced and fighting off attempts at external tech attack by as much as possible allowing for maximum stealth efficiency, while intelligently providing him a tactical feed and analysis of everything within view. It also allows for communication and repairs itself. Henchmen:While Claude's new company serves to provide a front to his other activities, it has also provided a recruiting ground for his personal security while operating with the Hellfire Club. Claude's retinue of bodyguards and attackmen are all former military, most of which are Spetsnazz or SAS. Back-up: No thread in particular IC Explanation: All achieved via Claude's resources amassed thus far and contacts through the Hellfire Club. Sample: "Day to day operations are continuing as planned Sir, should I e-mail on the updates or would you rather deal with the bulk when you're in the office this weekend?" The voice came in crisp and clear via his new armours contact line. It was working perfectly, worth every Euro. "I'll take it all this weekend. Let the other project managers know I'll be coming." His voice was its usual natural growl wrapped that famous Cajun accent, perhaps more popular when used by Daddy dearest. Regardless, he cut the line before breaking into movement. While his own training and now enhanced agility made his ability to move quickly while keeping his volume to a minimum, it was amplified by the armour. He was running at full speed, and not making a sound. He was invisible to the naked, left such a small heat signature he could be taught to be a tiny animal and any attempts to hack the armour to shut him down would be fought off by his CPU. They'd never see him coming in a whole new way. Approved.
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Post by Claude LeBeau on Jul 23, 2012 20:59:20 GMT 1
*WIP
Character Name: Claude LeBeau
Area Affected: Powers "Hypertrophy Accelerator" & Skills "Hand-to-Hand"
Current ability: "These implants include a Hypertrophy Accelerator which grants him minor (5 ton) super strength and matching durability"
Claude was trained hand to hand by the X-men and then by Deathstroke (who taught him the above mentioned Ninja arts, but also Boxing, Ju-Jitsu and Karate). Claude is considered an "expert" in unarmed combat but he is far more proficient armed combat, and prefers it when given the option.
The Update: These implants include a Hypertrophy Accelerator which grants him minor (1 ton) super strength and matching durability"
Claude was trained hand to hand by the X-men and then by Deathstroke (who taught him the above mentioned Ninja arts, but also Boxing, Ju-Jitsu and Karate). Claude is considered a "master" in unarmed combat. His experience as an assassin that deals with the superhuman community has honed his talents and under his own learning he has mastered Capoeira, Krav Maga & Tae Kwon Do.
Back-up:
IC Explanation: After his body rejected his previous Hypertrophy Acceleterator Claude had a more basic but stable implant put in its place. His skills were developed via his various combat threads and "off screen" training.
Sample: A sample RP (two 5 line paragraphs minimum) showing your update in effect IC
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Post by Vincent Stark on Jul 24, 2012 3:33:12 GMT 1
Character Name: Vincent Stark
Area Affected: Armor and Technopathy, adding healing factor
Current ability:
The Update: Vincent, through mental training and find tuning, has honed her technopathy to the point of controlling more complex systems than the IronMan armor. She now has the ability to tap into systems as complex as the Stark Security systems from up to a fifty feet away. While this ability gives her rudimentary functions such as monitoring the systems she's tapped into mentally she does not have full control of the system unless she is less than twenty feet away.
[b]Mark XI Extremis Armor II[/b] Like her father before her Vincent isn't able to leave well enough alone when it comes to tinkering with armor and the extremes to which it can affect her performance. In this thought pattern of experimentation Vincen'ts priorities have left behind new models of the armor and moved on to bodily experiments with a form of the Etremis armor used by her father in the last few decades. Despite her father's warnings Vincent has perfected an Extremis Mark II a bio-organic armor housed partially in the marrow of her bones and controlled by the brain. This Armor is a sleeker version of her previous armor and unlike the masculine build of the previous IronMan suits fits to the contours of Vincent's feminine body. Through her newly trained and focused technopathy Vincent is able to patch this armor into most satellite, cellar and computer systems with ease and download their information directly into her brain's memory banks.
The armor like other versions of the Ironman suits gives Vincent the ability of super strength, flight and heightened senses to the same specs as the Mark IX armor.
The Nano Virus Vincent has infected herself with is always in a constant state or repairing her body to the state it was when introduced into her system. Constantly they are healing they are repairing the body giving Vincent a healing factor, though a low level one. As the Nano virus is constantly reproducing in her system it takes her system a matter of hours to replenish them entirely and heal something on the level of a gash, and a matter of days to repair a broken bone. This would take longer depending on the severity of her injury.
Back-up: Will start a thread with the tinkering of new powers once this is approved.
IC Explanation: Much like it is stated in the powers section. Through tinkering and experimentation to ever improve the IronMan armor Vincent seeks to perfect her fathers Nano Virus to create a perfect Extremis Armor.
Sample: After many sleepless days and nights in her workshop Vincent Howard Stark had done it. She had perfected the nano virus that Tony had created to save his life so long ago. While her life wasn't in any danger her pride certainly was. She'd gone years with out ever even coming close to topping Tony's inventions and she was tired of riding his coat tails. Despite her father's advice, and her own better judgment Vincent had set out to make her own Extremis Armor. And by God, after ninety six hours with no sleep Vincent had finally done it.
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